Sonntag, 20. März 2016

☆ Spaceship Assignment ☆


For this 2 week Assignment we completely focused on the Design of Spaceships.
I started off by making a few pages worth of sketches and trying to figure out a rough style and shape I like for this Assignment, since I always struggled with the Design of non organic  projects.

I here used the tutorial we went through in class and watched
 https://www.youtube.com/watch?v=NiFDYZ1QxtU 
this tutorial as a bonus for inspiration. 

Sketches




Mood board for finding shapes I like


Putting shapes together into an 3D project and giving it rough colours that I find fitting


after a bit of playing around with the colours I changed my mind and decided to go for a orange colour, since it made the ship look a lot more dynamic and fast in my opinion.


I then later on added background and small effects 


more effects and smaller details



Freitag, 18. März 2016

☆Battle arena, lots of changes and assets☆

 Update on my Battle Arena.
For this week I put my arena into unity and started bringing new clouds, lighting, textures and finally worked over the low poly tree on the left side on the biggest island.
The new camera animation is more focused on showing the left side of the arena and the center of the platforms on the biggest islands.
Below you can see the screenshots of the key frames of the camera rotation that I am going to use in my final build.





Before and after of my current Battle Arena


☆ Speed painting and Highlighting classwork ☆

For this Classwork we learned about the low flow brush technique and then proceeded with a quick one hour speed painting.

I personally struggled with the new technique but plan to put it into practice in future projects.