Sonntag, 15. November 2015

☆Walking Simulator Update 15/11/15 - 3D Models☆


After working on the Models and Brainstorming Ideas for what I'm going to include for the Winter Summission, I finally started to put in basic coding into the game and started to work on the lighting/soundeffects.

The Background Music is going to be "Sunken Crypt" which is the seventh piece to the Alice: Madness Returns Original Soundtrack by Jason Tai.

The following pictures are my current Progress on what the game looks like in Unity at the Moment.

Overview on the entire Map
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Starting point
*Music starts playing.*
The first door on the left seems to be slightly opened - you decide to try to find something to open the door with. 

*As you walk through the first part of the Train you hear Metal scrating sounds.*


In the second part of the Train you find a stuffed bunny with a key infront of it.
You take the key - *bunny giggels in response*
You continue walking and unlock the Door to the next part of the Train.


 All the seats in this part of the Train are filled with the stuffed bunny plushies.
*They all start giggeling/laughing at you until you go to the "lastroom"*


You find yourself in a Room that is filled with Mushrooms and a weird Plattfrom with a set of stairs leading you to the top.

You find a Crowbar - pick it up and go back to the first coach where you can now unlock the door.

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