Sonntag, 24. Januar 2016

☆ Bianca finished character design ☆


After working over Biancas Outfit further I finished a second sprite as shown below facing left and another facing the right hand side.

The design ended up being too detailed and will later on have to be redrawn and simplified for the in game.

I was quite happy with the choice of colour for this sprite and will keep it for the final one.


☆3d Model of a Hand☆



☆Cog Item Model☆

3D Model of a cog for our Game.
This will be the Items Bianca has to collect in game in order to repair her arm later on.

It will be textures in golden colours to stick out in compression to the rest of the scene. 


Montag, 18. Januar 2016

☆ Fish sketches ☆

For this classwork we got the task to put a design for a sea creature together within an hour

Mood board 


sketches of guppy inspired fish

 



☆Classwork and Vampire☆

For this class we learned about the warping tool in Photoshop and how we can use it to apply textures


Vampire with textures


Sonntag, 17. Januar 2016

☆Bianca Sketches and working on the Design☆


Simple sketches and ideas to optimize Biancas design to make it more fitting for in game.

Biancas first design as previously shown was very square heavy and more difficult to animate.
Also the colours on her cloths were not fitting and the sprite just turned out to look unbalanced - I therefore decided to go over her design and to make her more interesting.

First four pictures; work on Biancas trousers/skirt, shoes, hairstyle and animation roughs to find a better feeling for her movements in game. 

















































Idea for new sprite + close up for her arm and possible functions.
























finished redesign of her outfit.

the design is now more balanced on both sides.
Colours are going to be adjusted to our previously shown colour scheme. 


sketch for possible starting screen portrait.